What the studio does

From the first sketch on a napkin to the App Store release notes — every craft stays under one roof.

iOS Apps

iOS Applications

Native SwiftUI apps for iPhone & iPad

macOS

macOS Software

Pro-grade Mac apps that feel native

iPadOS

iPadOS Experiences

Creative tools sized for the Pro display

We work exclusively on Apple platforms — going deep on one ecosystem means we ship apps that actually feel native, not cross-platform compromises in a SwiftUI costume. Our designers commit code, our engineers move pixels, and the work always ships with weekly TestFlight builds, transparent pricing, and a repository you own from day one.

How we work with you

Four phases, no surprises, written quotes.

We start with a focused discovery week — conversations, audits, and rough prototypes. You walk away with a written product brief and a fixed engagement plan. From there: design, build with weekly demos, ship to the App Store, and an optional maintenance retainer only if you want one.

Who we work with

Founders, agencies, and in-house teams.

We take on a handful of projects per year. Our senior people are the ones doing the work — not selling it. Whether you're a founder with a napkin sketch or an agency that needs an Apple-platform specialist embedded in your team, we plug in cleanly and ship on time.

Selected Work

iOS · 2024

Loom Notes

A focused note-taking app for iPhone and iPad built around the way people actually capture ideas — fast input, instant search, and a writing surface that disappears when you start typing.

macOS · 2025

Cask

A developer tool for Mac that lives in the menu bar and stays out of your way. Built for engineers who measure software quality by how invisible it can be while still being indispensable.

iPadOS · 2025

Studio Boards

A creative canvas for the iPad Pro and Apple Pencil — designed for designers who think on a surface rather than in a window. Featured on the App Store in three regions at launch.

visionOS · 2026

Atlas

A spatial-computing app for Apple Vision Pro — built in RealityKit to demonstrate how a focused, useful tool can live in the headset without becoming a gimmick.

Our process

From idea to App Store, week by week.

Discover — a focused week of conversations and rough prototypes. Design — every screen validated on real devices before code is written. Build — weekly TestFlight drops and live commits in your repo. Ship — App Store submission, launch support, and a quiet maintenance retainer if you want one.